Sooo I have to say I wasn’t really expecting this to be out there so soon. But then I saw @joonturbo tweeting about if we have ever made tools for our team. And these days that kinda feels like most of what I do. Make tools. It often feels like I don’t really make games anymore, just the tools that make them work.
Tag Archives: programming
Fixing Game Maker: Unable to find audio resource – using default sound (Windows Ding)
Recently I had a problem with zX where Game Maker: Studio gave me the error “Unable to find audio resource – using default sound (Windows Ding)” after a bit of investigating I found that this was due to the file that was being pointed to by the .sound.gmx while had an absolute directory as opposed to a relative one, which cause GM to miss a file that it a simple reference to.
Damn ugly bugs
My last post was about some nice art as an aside from fixing some bugs. This time . . . not so much.