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Tag Archives: Coding

GMInput Early Alpha

Posted on 2015/01/20 by Julian Pritchard

PythonGML

Sooo I have to say I wasn’t really expecting this to be out there so soon. But then I saw @joonturbo tweeting about if we have ever made tools for our team. And these days that kinda feels like most of what I do. Make tools. It often feels like I don’t really make games anymore, just the tools that make them work.

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Posted in Code | Tagged Coding, Game Maker, Game Maker: Studio, programming

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