Recently I had a problem with zX where Game Maker: Studio gave me the error “Unable to find audio resource – using default sound (Windows Ding)” after a bit of investigating I found that this was due to the file that was being pointed to by the .sound.gmx while had an absolute directory as opposed to a relative one, which cause GM to miss a file that it a simple reference to.
Tag Archives: zX – Hyperblast
2013 In Retrospect
So in some kind of effort to blag-more I decided to take a brief look back at 2013.
Damn ugly bugs
My last post was about some nice art as an aside from fixing some bugs. This time . . . not so much.